CURRENT PROGRESS OF MY GAME AFTER A WHILE


It's been a while since I posted my last Devlog because I had to move to my home country, but after moving back, eventually I start to continue working on my game project and I've been making great progress right now. The 5th map/level of my game is finished but when I was still working on it, I decided to work on the next map/level while I was working on the 5th map/level because the 5th one is the biggest map/level I've ever made and it would definitely take some time to finish, the next level/map so far the map is already finished and just needed to add more things to it and some polishing. I've also created more props and textures in order to use it as decoration to make the map/levels of my game great and feel quite alive. Lastly I tried some new things like adding more particle effects and lighting, and also some slight testing and bug fixes. Here are some images in this post showing some of the new props and textures I've made. The game I'm working on is called "BLOCK BREACH" which is on its Pre-Alpha stage (Planning to release the full 1st Alpha version pretty soon hopefully). You can download if you want.

Just for background, I'm learning to be an Indie game developer using the Godot Game Engine, I'm doing school but I still have tons of time after school to work on my game almost every day! I've been enjoying developing my game and it all started from last year when I started to learn how to code with Python.

Overall, I got the game attached to this post so if you want to play it, I hope you enjoy :)

Here is the page for the Pre-Alpha for my game: https://ayebe.itch.io/block-breach-pre-alpha

Files

Block Breach.exe 90 MB
84 days ago

Get Block Breach Pre-Alpha

Comments

Log in with itch.io to leave a comment.

Feel free to comment here :)